unreal.IKRig_SetTransform
¶
- class unreal.IKRig_SetTransform(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
IKRigSolver
IKRig Set Transform
C++ Source:
Plugin: IKRig
Module: IKRig
File: IKRig_SetTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
goal
(Name): [Read-Only]root_bone
(Name): [Read-Only]