unreal.InputDeviceTriggerMask

class unreal.InputDeviceTriggerMask

Bases: EnumBase

Represents input device triggers that are available

NOTE: Make sure to keep this type in sync with the reflected version in IInputInterface.h!

C++ Source:

  • Module: CoreUObject

  • File: NoExportTypes.h

ALL: InputDeviceTriggerMask

3

LEFT: InputDeviceTriggerMask

1

NONE: InputDeviceTriggerMask

0

RIGHT: InputDeviceTriggerMask

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