unreal.InputModifierSmoothDelta
¶
- class unreal.InputModifierSmoothDelta(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InputModifier
Normalized Smooth Delta
Produces a smoothed normalized delta of the current(new) and last(old) input value. Boolean input values will be returned as is.
C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: InputModifiers.h
Editor Properties: (see get_editor_property/set_editor_property)
easing_exponent
(float): [Read-Write] For ease functions, this controls the degree of the curve.This only affects the Interp_Ease_In, Interp_Ease_Out, and Interp_Ease_In_Out smoothing methods
smoothing_method
(NormalizeInputSmoothingType): [Read-Write]speed
(float): [Read-Write] Speed, or Alpha. If the speed given is 0, then jump to the target.
- property easing_exponent: float¶
[Read-Write] For ease functions, this controls the degree of the curve.
This only affects the Interp_Ease_In, Interp_Ease_Out, and Interp_Ease_In_Out smoothing methods
- Type:
(float)
- property smoothing_method: NormalizeInputSmoothingType¶
[Read-Write]
- Type: