unreal.InputModifierSwizzleAxis
¶
- class unreal.InputModifierSwizzleAxis(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InputModifier
Swizzle axis components of an input value. Useful to map a 1D input onto the Y axis of a 2D action.
C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: InputModifiers.h
Editor Properties: (see get_editor_property/set_editor_property)
order
(InputAxisSwizzle): [Read-Write] Default to XY swap, useful for binding 1D inputs to the Y axis.
- property order: InputAxisSwizzle¶
[Read-Write] Default to XY swap, useful for binding 1D inputs to the Y axis.
- Type: