unreal.InterchangeDatasmithAreaLightFactoryNode

class unreal.InterchangeDatasmithAreaLightFactoryNode(outer: Object | None = None, name: Name | str = 'None')

Bases: InterchangeActorFactoryNode

Interchange Datasmith Area Light Factory Node

C++ Source:

  • Plugin: DatasmithInterchange

  • Module: DatasmithInterchange

  • File: InterchangeDatasmithAreaLightFactoryNode.h

get_custom_attenuation_radius() float or None

Get Custom Attenuation Radius

Returns:

attribute_value (float):

Return type:

float or None

get_custom_color() LinearColor or None

Get Custom Color

Returns:

attribute_value (LinearColor):

Return type:

LinearColor or None

get_custom_dimensions() Vector2D or None

Get Custom Dimensions

Returns:

attribute_value (Vector2D):

Return type:

Vector2D or None

get_custom_ies_brightness_scale() float or None

Get Custom IESBrightness Scale

Returns:

attribute_value (float):

Return type:

float or None

get_custom_intensity() float or None

Get Custom Intensity

Returns:

attribute_value (float):

Return type:

float or None

get_custom_intensity_units() LightUnits or None

Get Custom Intensity Units

Returns:

attribute_value (LightUnits):

Return type:

LightUnits or None

get_custom_light_shape() DatasmithAreaLightActorShape or None

Get Custom Light Shape

Returns:

attribute_value (DatasmithAreaLightActorShape):

Return type:

DatasmithAreaLightActorShape or None

get_custom_light_type() DatasmithAreaLightActorType or None

Get Custom Light Type

Returns:

attribute_value (DatasmithAreaLightActorType):

Return type:

DatasmithAreaLightActorType or None

get_custom_rotation() Rotator or None

Get Custom Rotation

Returns:

attribute_value (Rotator):

Return type:

Rotator or None

get_custom_source_length() float or None

Get Custom Source Length

Returns:

attribute_value (float):

Return type:

float or None

get_custom_source_radius() float or None

Get Custom Source Radius

Returns:

attribute_value (float):

Return type:

float or None

get_custom_spotlight_inner_angle() float or None

Get Custom Spotlight Inner Angle

Returns:

attribute_value (float):

Return type:

float or None

get_custom_spotlight_outer_angle() float or None

Get Custom Spotlight Outer Angle

Returns:

attribute_value (float):

Return type:

float or None

get_custom_temperature() float or None

Get Custom Temperature

Returns:

attribute_value (float):

Return type:

float or None

get_custom_use_ies_brightness() bool or None

Get Custom Use IESBrightness

Returns:

attribute_value (bool):

Return type:

bool or None

set_custom_attenuation_radius(attribute_value, add_apply_delegate=True) bool

Set Custom Attenuation Radius

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_color(attribute_value, add_apply_delegate=True) bool

Set Custom Color

Parameters:
Return type:

bool

set_custom_dimensions(attribute_value, add_apply_delegate=True) bool

Set Custom Dimensions

Parameters:
  • attribute_value (Vector2D) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_ies_brightness_scale(attribute_value, add_apply_delegate=True) bool

Set Custom IESBrightness Scale

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_intensity(attribute_value, add_apply_delegate=True) bool

Set Custom Intensity

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_intensity_units(attribute_value, add_apply_delegate=True) bool

Set Custom Intensity Units

Parameters:
Return type:

bool

set_custom_light_shape(attribute_value, add_apply_delegate=True) bool

Set Custom Light Shape

Parameters:
Return type:

bool

set_custom_light_type(attribute_value, add_apply_delegate=True) bool

Set Custom Light Type

Parameters:
Return type:

bool

set_custom_rotation(attribute_value, add_apply_delegate=True) bool

Set Custom Rotation

Parameters:
  • attribute_value (Rotator) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_source_length(attribute_value, add_apply_delegate=True) bool

Set Custom Source Length

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_source_radius(attribute_value, add_apply_delegate=True) bool

Set Custom Source Radius

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_spotlight_inner_angle(attribute_value, add_apply_delegate=True) bool

Set Custom Spotlight Inner Angle

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_spotlight_outer_angle(attribute_value, add_apply_delegate=True) bool

Set Custom Spotlight Outer Angle

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_temperature(attribute_value, add_apply_delegate=True) bool

Set Custom Temperature

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_use_ies_brightness(attribute_value, add_apply_delegate=True) bool

Set Custom Use IESBrightness

Parameters:
  • attribute_value (bool) –

  • add_apply_delegate (bool) –

Return type:

bool