unreal.InterchangeDatasmithAreaLightNode
¶
- class unreal.InterchangeDatasmithAreaLightNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InterchangeLightNode
Interchange Datasmith Area Light Node
C++ Source:
Plugin: DatasmithInterchange
Module: DatasmithInterchange
File: InterchangeDatasmithAreaLightNode.h
- get_custom_color() LinearColor or None ¶
Get Custom Color
- Returns:
attribute_value (LinearColor):
- Return type:
LinearColor or None
- get_custom_dimensions() Vector2D or None ¶
Get Custom Dimensions
- Returns:
attribute_value (Vector2D):
- Return type:
Vector2D or None
- get_custom_light_shape() DatasmithAreaLightActorShape or None ¶
Get Custom Light Shape
- Returns:
attribute_value (DatasmithAreaLightActorShape):
- Return type:
DatasmithAreaLightActorShape or None
- get_custom_light_type() DatasmithAreaLightActorType or None ¶
Get Custom Light Type
- Returns:
attribute_value (DatasmithAreaLightActorType):
- Return type:
DatasmithAreaLightActorType or None
- get_custom_source_length() float or None ¶
Get Custom Source Length
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_source_radius() float or None ¶
Get Custom Source Radius
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_spotlight_inner_angle() float or None ¶
Get Custom Spotlight Inner Angle
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_spotlight_outer_angle() float or None ¶
Get Custom Spotlight Outer Angle
- Returns:
attribute_value (float):
- Return type:
float or None
- set_custom_color(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Color
- Parameters:
attribute_value (LinearColor) –
add_apply_delegate (bool) –
- Return type:
- set_custom_light_shape(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Light Shape
- Parameters:
attribute_value (DatasmithAreaLightActorShape) –
add_apply_delegate (bool) –
- Return type:
- set_custom_light_type(attribute_value, add_apply_delegate=True) bool ¶
Set Custom Light Type
- Parameters:
attribute_value (DatasmithAreaLightActorType) –
add_apply_delegate (bool) –
- Return type: