unreal.InterchangeLodSceneNodeContainer
¶
- class unreal.InterchangeLodSceneNodeContainer¶
Bases:
StructBase
This container exists only because UPROPERTY cannot support nested container. See FInterchangeMeshInstance.
C++ Source:
Plugin: Interchange
Module: InterchangePipelines
File: InterchangePipelineMeshesUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
scene_nodes
(Array[InterchangeSceneNode]): [Read-Write] Each scene node here represents a mesh scene node. If it represents a LOD group, there may be more then one mesh scene node for a specific LOD index.