unreal.InterchangeLodSceneNodeContainer

class unreal.InterchangeLodSceneNodeContainer

Bases: StructBase

  • This container exists only because UPROPERTY cannot support nested container. See FInterchangeMeshInstance.

C++ Source:

  • Plugin: Interchange

  • Module: InterchangePipelines

  • File: InterchangePipelineMeshesUtilities.h

Editor Properties: (see get_editor_property/set_editor_property)

  • scene_nodes (Array[InterchangeSceneNode]): [Read-Write] Each scene node here represents a mesh scene node. If it represents a LOD group, there may be more then one mesh scene node for a specific LOD index.