unreal.InterchangeStandardCameraNode
¶
- class unreal.InterchangeStandardCameraNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InterchangeBaseNode
Primarily used for Ortho Camera
C++ Source:
Plugin: Interchange
Module: InterchangeNodes
File: InterchangeCameraNode.h
- get_custom_aspect_ratio() float or None ¶
Get Custom Aspect Ratio
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_far_clip_plane() float or None ¶
Get Custom Far Clip Plane
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_field_of_view() float or None ¶
Field of View in Degrees.
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_near_clip_plane() float or None ¶
Get Custom Near Clip Plane
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_projection_mode() InterchangeCameraProjectionType or None ¶
Get Custom Projection Mode
- Returns:
attribute_value (InterchangeCameraProjectionType):
- Return type:
InterchangeCameraProjectionType or None
- get_custom_width() float or None ¶
Get Custom Width
- Returns:
attribute_value (float):
- Return type:
float or None
- set_custom_projection_mode(attribute_value) bool ¶
Set Custom Projection Mode
- Parameters:
attribute_value (InterchangeCameraProjectionType) –
- Return type: