unreal.IsDeletedActorValidParams

class unreal.IsDeletedActorValidParams(saved_actor_path: SoftObjectPath = Ellipsis)

Bases: StructBase

Is Deleted Actor Valid Params

C++ Source:

  • Plugin: LevelSnapshots

  • Module: LevelSnapshotFilters

  • File: LevelSnapshotFilterParams.h

Editor Properties: (see get_editor_property/set_editor_property)

  • saved_actor_path (SoftObjectPath): [Read-Write] Holds path info for an actor that was deleted since the snapshot was taken. Contains the path to the original actor before it was deleted.

property saved_actor_path: SoftObjectPath

[Read-Only] Holds path info for an actor that was deleted since the snapshot was taken. Contains the path to the original actor before it was deleted.

Type:

(SoftObjectPath)