unreal.IsDeletedActorValidParams
¶
- class unreal.IsDeletedActorValidParams(saved_actor_path: SoftObjectPath = Ellipsis)¶
Bases:
StructBase
Is Deleted Actor Valid Params
C++ Source:
Plugin: LevelSnapshots
Module: LevelSnapshotFilters
File: LevelSnapshotFilterParams.h
Editor Properties: (see get_editor_property/set_editor_property)
saved_actor_path
(SoftObjectPath): [Read-Write] Holds path info for an actor that was deleted since the snapshot was taken. Contains the path to the original actor before it was deleted.
- property saved_actor_path: SoftObjectPath¶
[Read-Only] Holds path info for an actor that was deleted since the snapshot was taken. Contains the path to the original actor before it was deleted.
- Type: