unreal.IsDeletedComponentValidParams

class unreal.IsDeletedComponentValidParams(deleted_component: ActorComponent = Ellipsis, editor_actor: Actor = Ellipsis)

Bases: StructBase

Is Deleted Component Valid Params

C++ Source:

  • Plugin: LevelSnapshots

  • Module: LevelSnapshotFilters

  • File: LevelSnapshotFilterParams.h

Editor Properties: (see get_editor_property/set_editor_property)

  • deleted_component (ActorComponent): [Read-Write] This component was removed from the actor. This instance exists in a transient snapshot world; it does not exist in the editor world.

  • editor_actor (Actor): [Read-Write] The actor the component was removed from; This instance exists in the editor world.

property deleted_component: ActorComponent

[Read-Only] This component was removed from the actor. This instance exists in a transient snapshot world; it does not exist in the editor world.

Type:

(ActorComponent)

property editor_actor: Actor

[Read-Only] The actor the component was removed from; This instance exists in the editor world.

Type:

(Actor)