unreal.LandscapeHeightTextureBackedRenderTarget

class unreal.LandscapeHeightTextureBackedRenderTarget(outer: Object | None = None, name: Name | str = 'None')

Bases: LandscapeTextureBackedRenderTargetBase

Landscape Height Texture Backed Render Target

C++ Source:

  • Plugin: LandscapePatch

  • Module: LandscapePatch

  • File: LandscapeTextureBackedRenderTarget.h

Editor Properties: (see get_editor_property/set_editor_property)

  • internal_texture (Texture2D): [Read-Only]

  • render_target (TextureRenderTarget2D): [Read-Only]

  • size_x (int32): [Read-Only]

  • size_y (int32): [Read-Only]