unreal.LandscapeLODStreamingProxy_DEPRECATED

class unreal.LandscapeLODStreamingProxy_DEPRECATED(outer: Object | None = None, name: Name | str = 'None')

Bases: StreamableRenderAsset

Landscape LODStreaming Proxy DEPRECATED

C++ Source:

  • Module: Landscape

  • File: LandscapeComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • global_force_mip_levels_to_be_resident (bool): [Read-Write] Global and serialized version of ForceMiplevelsToBeResident.

  • never_stream (bool): [Read-Write]

  • num_cinematic_mip_levels (int32): [Read-Write] Number of mip-levels to use for cinematic quality.