unreal.LandscapeTexturePatchFalloffMode
¶
- class unreal.LandscapeTexturePatchFalloffMode¶
Bases:
EnumBase
Determines falloff method for the patch’s influence.
C++ Source:
Plugin: LandscapePatch
Module: LandscapePatch
File: LandscapeTexturePatch.h
- CIRCLE: LandscapeTexturePatchFalloffMode¶
Affect landscape in a circle inscribed in the patch, and fall off across a margin extending into that circle.
- Type:
0
- ROUNDED_RECTANGLE: LandscapeTexturePatchFalloffMode¶
Affect entire rectangle of patch (except for circular corners), and fall off across a margin extending inward from the boundary.
- Type:
1