unreal.LandscapeTexturePatchFalloffMode

class unreal.LandscapeTexturePatchFalloffMode

Bases: EnumBase

Determines falloff method for the patch’s influence.

C++ Source:

  • Plugin: LandscapePatch

  • Module: LandscapePatch

  • File: LandscapeTexturePatch.h

CIRCLE: LandscapeTexturePatchFalloffMode

Affect landscape in a circle inscribed in the patch, and fall off across a margin extending into that circle.

Type:

0

ROUNDED_RECTANGLE: LandscapeTexturePatchFalloffMode

Affect entire rectangle of patch (except for circular corners), and fall off across a margin extending inward from the boundary.

Type:

1