unreal.LiveLinkPrestonMDRBlueprintData

class unreal.LiveLinkPrestonMDRBlueprintData(static_data: LiveLinkPrestonMDRStaticData = Ellipsis, frame_data: LiveLinkPrestonMDRFrameData = Ellipsis)

Bases: LiveLinkBaseBlueprintData

Facility structure to handle Preston MDR data in blueprint

C++ Source:

  • Plugin: LiveLinkPrestonMDR

  • Module: LiveLinkPrestonMDR

  • File: LiveLinkPrestonMDRTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • frame_data (LiveLinkPrestonMDRFrameData): [Read-Write] Dynamic data that can change every frame

  • static_data (LiveLinkPrestonMDRStaticData): [Read-Write] Static data that should not change every frame

property frame_data: LiveLinkPrestonMDRFrameData

[Read-Write] Dynamic data that can change every frame

Type:

(LiveLinkPrestonMDRFrameData)

property static_data: LiveLinkPrestonMDRStaticData

[Read-Write] Static data that should not change every frame

Type:

(LiveLinkPrestonMDRStaticData)