unreal.MassSpawnerOnDespawningFinishedEvent
¶
- class unreal.MassSpawnerOnDespawningFinishedEvent(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Mass Spawner on Despawning Finished Event Delegate Signature
C++ Source:
Plugin: MassGameplay
Module: MassSpawner
File: MassSpawner.h