unreal.MassSpawnerOnSpawningFinishedEvent

class unreal.MassSpawnerOnSpawningFinishedEvent(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Mass Spawner on Spawning Finished Event Delegate Signature

C++ Source:

  • Plugin: MassGameplay

  • Module: MassSpawner

  • File: MassSpawner.h