unreal.MaterialLayersFunctionsEditorOnlyData

class unreal.MaterialLayersFunctionsEditorOnlyData

Bases: StructBase

Material Layers Functions Editor Only Data

C++ Source:

  • Module: Engine

  • File: MaterialLayersFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • deleted_parent_layer_guids (Array[Guid]): [Read-Write] List of Guids that exist in the parent material that have been explicitly deleted This is needed to distinguish these layers from newly added layers in the parent material

  • layer_guids (Array[Guid]): [Read-Write] Guid that identifies each layer in this stack

  • layer_link_states (Array[MaterialLayerLinkState]): [Read-Write] State of each layer’s link to parent material

  • layer_names (Array[Text]): [Read-Write]

  • layer_states (Array[bool]): [Read-Write]

  • restrict_to_blend_relatives (Array[bool]): [Read-Write]

  • restrict_to_layer_relatives (Array[bool]): [Read-Write]