unreal.MaterialLayersFunctionsRuntimeData

class unreal.MaterialLayersFunctionsRuntimeData

Bases: StructBase

Material Layers Functions Runtime Data

C++ Source:

  • Module: Engine

  • File: MaterialLayersFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blends (Array[MaterialFunctionInterface]): [Read-Write]

  • layers (Array[MaterialFunctionInterface]): [Read-Write]