unreal.MediaCaptureOverrunAction

class unreal.MediaCaptureOverrunAction

Bases: EnumBase

Action when overrun occurs

C++ Source:

  • Plugin: MediaIOFramework

  • Module: MediaIOCore

  • File: MediaCapture.h

FLUSH: MediaCaptureOverrunAction

Flush rendering thread such that all scheduled commands are executed.

Type:

0

SKIP: MediaCaptureOverrunAction

Skip capturing a frame if readback is trailing too much.

Type:

1