unreal.MediaMetadataItemBPT

class unreal.MediaMetadataItemBPT(language_code: str = '', mime_type: str = '', string_data: str = '', binary_data: None = [])

Bases: StructBase

Media Metadata Item BPT

C++ Source:

  • Module: MediaAssets

  • File: MediaPlayer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • binary_data (Array[uint8]): [Read-Write]

  • language_code (str): [Read-Write]

  • mime_type (str): [Read-Write]

  • string_data (str): [Read-Write]

property binary_data: None

[Read-Only]

Type:

(Array[uint8])

property language_code: str

[Read-Only]

Type:

(str)

property mime_type: str

[Read-Only]

Type:

(str)

property string_data: str

[Read-Only]

Type:

(str)