unreal.MediaMetadataItemsBPT

class unreal.MediaMetadataItemsBPT(items: None = [])

Bases: StructBase

Media Metadata Items BPT

C++ Source:

  • Module: MediaAssets

  • File: MediaPlayer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • items (Array[MediaMetadataItemBPT]): [Read-Write]

property items: None

[Read-Only]

Type:

(Array[MediaMetadataItemBPT])