unreal.MediaPlayerOptions

class unreal.MediaPlayerOptions(tracks=[0, -1, -1, -1, -1, -1, 0], seek_time=[0, 0, 0, 0, 0], play_on_open=MediaPlayerOptionBooleanOverride.USE_MEDIA_PLAYER_SETTING, loop=MediaPlayerOptionBooleanOverride.USE_MEDIA_PLAYER_SETTING)

Bases: unreal.StructBase

Media Player Options

C++ Source:

  • Module: MediaUtils
  • File: MediaPlayerOptions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • loop (MediaPlayerOptionBooleanOverride): [Read-Write] Loop
  • play_on_open (MediaPlayerOptionBooleanOverride): [Read-Write] Play on Open
  • seek_time (Timespan): [Read-Write] Seek Time
  • tracks (MediaPlayerTrackOptions): [Read-Write] Tracks
loop

(MediaPlayerOptionBooleanOverride) – [Read-Write] Loop

play_on_open

(MediaPlayerOptionBooleanOverride) – [Read-Write] Play on Open

seek_time

(Timespan) – [Read-Write] Seek Time

tracks

(MediaPlayerTrackOptions) – [Read-Write] Tracks