unreal.MovieGraphNamedResolution

class unreal.MovieGraphNamedResolution(profile_name: Name = 'None', resolution: IntPoint = Ellipsis, description: str = '')

Bases: StructBase

Holds information about a screen resolution to be used for rendering.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MovieGraphNamedResolution.h

Editor Properties: (see get_editor_property/set_editor_property)

  • description (str): [Read-Write] The description text for this screen resolution.

  • profile_name (Name): [Read-Write] The name of the resolution this links to

  • resolution (IntPoint): [Read-Write] The screen resolution (in pixels).

property description: str

[Read-Write] The description text for this screen resolution.

Type:

(str)

property profile_name: Name

[Read-Write] The name of the resolution this links to

Type:

(Name)

property resolution: IntPoint

[Read-Write] The screen resolution (in pixels).

Type:

(IntPoint)