unreal.MovieSceneCinePrestreamingTrack

class unreal.MovieSceneCinePrestreamingTrack(outer: Object | None = None, name: Name | str = 'None')

Bases: MovieSceneNameableTrack

A track that controls playback of streaming triggers for some rendering systems. This is to ensure that data is available before use where by default for systems like virtual texture and nanite streaming is driven by what is already visible on screen.

C++ Source:

  • Plugin: CinematicPrestreaming

  • Module: CinematicPrestreaming

  • File: MovieSceneCinePrestreamingTrack.h

Editor Properties: (see get_editor_property/set_editor_property)

  • display_name (Text): [Read-Write] The track’s human readable display name.

  • display_options (MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given track

  • eval_options (MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given track

  • track_row_display_names (Array[Text]): [Read-Write] The track display name per row.

  • track_tint (Color): [Read-Write] This track’s tint color