unreal.NDIObjectPropertyReaderSourceMode
¶
- class unreal.NDIObjectPropertyReaderSourceMode¶
Bases:
EnumBase
ENDIObject Property Reader Source Mode
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraDataInterfaceUObjectPropertyReader.h
- ATTACH_PARENT_ACTOR: NDIObjectPropertyReaderSourceMode¶
Source object is found use the attached parent actor.
- Type:
1
- BINDING: NDIObjectPropertyReaderSourceMode¶
Source object is found in the order of object binding, source actor.
- Type:
0
- BINDING_THEN_ATTACH_PARENT_ACTOR: NDIObjectPropertyReaderSourceMode¶
Source object is found in the order of object binding, source actor, then attached parent actor.
- Type:
2