unreal.NDISceneCapture2DOffsetMode
¶
- class unreal.NDISceneCapture2DOffsetMode¶
Bases:
EnumBase
ENDIScene Capture 2DOffset Mode
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraDataInterfaceSceneCapture2D.h
- ABSOLUTE_WORLD: NDISceneCapture2DOffsetMode¶
The offset is applied directly, i.e. not added to the existing valud
- Type:
3
- DISABLED: NDISceneCapture2DOffsetMode¶
The offset is disabled and will not be applied.
- Type:
0
- RELATIVE_LOCAL: NDISceneCapture2DOffsetMode¶
The offset is in the component local space.
- Type:
1
- RELATIVE_WORLD: NDISceneCapture2DOffsetMode¶
The offset is in world space, i.e. added to the exising value directly.
- Type:
2