unreal.NearestNeighborOptimizedNetworkLoader

class unreal.NearestNeighborOptimizedNetworkLoader(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Helper class to load the optimized network from disk. LoadOptimizedNetwork is implemented in python.

C++ Source:

  • Plugin: NearestNeighborModel

  • Module: NearestNeighborModel

  • File: NearestNeighborOptimizedNetworkLoader.h

get_optimized_network() NearestNeighborOptimizedNetwork

Get Optimized Network

Return type:

NearestNeighborOptimizedNetwork

load_optimized_network(onnx_path) bool

Load Optimized Network

Parameters:

onnx_path (str) –

Return type:

bool