unreal.NearestNeighborOptimizedNetwork

class unreal.NearestNeighborOptimizedNetwork(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

The specialized neural network for the MLDeformerModel. This class is used to do inference at runtime at a higher performance than using UNeuralNetwork.

C++ Source:

  • Plugin: NearestNeighborModel

  • Module: NearestNeighborModel

  • File: NearestNeighborOptimizedNetwork.h

Editor Properties: (see get_editor_property/set_editor_property)

  • layers (Array[NearestNeighborNetworkLayer]): [Read-Write] deprecated: Network format changed.

empty() None

Clear the network, getting rid of all layers.

property layers: None

[Read-Write] deprecated: Network format changed.

Type:

(Array[NearestNeighborNetworkLayer])