unreal.NegatableFilter

class unreal.NegatableFilter(outer: Object | None = None, name: Name | str = 'None')

Bases: LevelSnapshotFilter

  • Calls a child filter and possibly negates its results.

C++ Source:

  • Plugin: LevelSnapshots

  • Module: LevelSnapshotsEditor

  • File: NegatableFilter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • filter_behavior (FilterBehavior): [Read-Write] Whether to pass on the result of the filter, negate it, or ignore it.

  • ignore_filter (bool): [Read-Write] Whether this filter should be ignored

  • name (str): [Read-Write] Display name in editor. Defaults to class name if left empty.