unreal.NiagaraDefaultGpuTranslucentLatency

class unreal.NiagaraDefaultGpuTranslucentLatency

Bases: EnumBase

ENiagara Default Gpu Translucent Latency

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraSettings.h

IMMEDIATE: NiagaraDefaultGpuTranslucentLatency

Gpu simulations will always read this frames data for translucent materials.

Type:

0

LATENT: NiagaraDefaultGpuTranslucentLatency

Gpu simulations will read the previous frames data if the simulation has to run in PostRenderOpaque.

Type:

1