unreal.NiagaraDefaultGpuTranslucentLatency
¶
- class unreal.NiagaraDefaultGpuTranslucentLatency¶
Bases:
EnumBase
ENiagara Default Gpu Translucent Latency
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraSettings.h
- IMMEDIATE: NiagaraDefaultGpuTranslucentLatency¶
Gpu simulations will always read this frames data for translucent materials.
- Type:
0
- LATENT: NiagaraDefaultGpuTranslucentLatency¶
Gpu simulations will read the previous frames data if the simulation has to run in PostRenderOpaque.
- Type:
1