unreal.OnLevelEditorMapChanged

class unreal.OnLevelEditorMapChanged(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Delegate type for map change events ( Params: uint32 MapChangeFlags (MapChangeEventFlags) )

Parameters:

map_change_event_flags (int32) –

C++ Source:

  • Module: LevelEditor

  • File: LevelEditorSubsystem.h