unreal.OnLevelEditorMapOpened

class unreal.OnLevelEditorMapOpened(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Delegate type for triggering when a map is opened

Parameters:
  • filename (str) –

  • as_template (bool) –

C++ Source:

  • Module: LevelEditor

  • File: LevelEditorSubsystem.h