unreal.OptimusDeformer

class unreal.OptimusDeformer(outer: Object | None = None, name: Name | str = 'None')

Bases: MeshDeformer

A Deformer Graph is an asset that is used to create and control custom deformations on skeletal meshes.

C++ Source:

  • Plugin: DeformerGraph

  • Module: OptimusCore

  • File: OptimusDeformer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mesh (SkeletalMesh): [Read-Write]