unreal.Optimus_ShaderBinding

class unreal.Optimus_ShaderBinding

Bases: StructBase

Optimus Shader Binding

C++ Source:

  • Plugin: DeformerGraph

  • Module: OptimusCore

  • File: OptimusBindingTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data_type (OptimusDataTypeRef): [Read-Write]

  • name (Name): [Read-Write]