unreal.PCGTaggedData

class unreal.PCGTaggedData(data: PCGData = Ellipsis, tags: None = [], pin: Name = 'None')

Bases: StructBase

PCGTagged Data

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data (PCGData): [Read-Write]

  • pin (Name): [Read-Write] The label of the pin that this data was either emitted from or received on.

  • tags (Set[str]): [Read-Write]

property data: PCGData

[Read-Write]

Type:

(PCGData)

property pin: Name

[Read-Write] The label of the pin that this data was either emitted from or received on.

Type:

(Name)

property tags: None

[Read-Write]

Type:

(Set[str])