unreal.PhysicsBodyModifier

class unreal.PhysicsBodyModifier(bone_name: Name = 'None', modifier_data: PhysicsControlModifierData = Ellipsis)

Bases: StructBase

Represents a single/individual body modifier, with the modifier data

C++ Source:

  • Plugin: PhysicsControl

  • Module: PhysicsControl

  • File: PhysicsControlData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bone_name (Name): [Read-Write]

  • modifier_data (PhysicsControlModifierData): [Read-Write]

property bone_name: Name

[Read-Write]

Type:

(Name)

property modifier_data: PhysicsControlModifierData

[Read-Write]

Type:

(PhysicsControlModifierData)