unreal.PhysicsBodyModifierCreationData
¶
- class unreal.PhysicsBodyModifierCreationData(modifier: PhysicsBodyModifier = Ellipsis, sets: None = [])¶
Bases:
StructBase
Used on creation, to allow requesting the modifier to be in certain sets
C++ Source:
Plugin: PhysicsControl
Module: PhysicsControl
File: PhysicsControlData.h
Editor Properties: (see get_editor_property/set_editor_property)
modifier
(PhysicsBodyModifier): [Read-Write]sets
(Array[Name]): [Read-Write]
- property modifier: PhysicsBodyModifier¶
[Read-Write]
- Type: