unreal.PlayerMappableKeySettingBehaviors

class unreal.PlayerMappableKeySettingBehaviors

Bases: EnumBase

Defines which Player Mappable Key Setting to use for a Action Key Mapping.

C++ Source:

  • Plugin: EnhancedInput

  • Module: EnhancedInput

  • File: EnhancedActionKeyMapping.h

IGNORE_SETTINGS: PlayerMappableKeySettingBehaviors

Don’t use any Settings even if one is specified in the Input Action.

Type:

2

INHERIT_SETTINGS_FROM_ACTION: PlayerMappableKeySettingBehaviors

Use the Settings specified in the Input Action.

Type:

0

OVERRIDE_SETTINGS: PlayerMappableKeySettingBehaviors

Use the Settings specified in the Action Key Mapping overriding the ones specified in the Input action.

Type:

1