unreal.PlayerMappableKeySlot
¶
- class unreal.PlayerMappableKeySlot¶
Bases:
EnumBase
The “Slot” that a player mappable key is in. Used by UI to allow for multiple keys to be bound by the player for a single player mapping
<Mapping Name> | Slot 1 | Slot 2 | Slot 3 | Slot…. N |C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: EnhancedInputUserSettings.h
- FIFTH: PlayerMappableKeySlot¶
4
- FIRST: PlayerMappableKeySlot¶
The first key slot
- Type:
0
- FOURTH: PlayerMappableKeySlot¶
3
- MAX: PlayerMappableKeySlot¶
8
- SECOND: PlayerMappableKeySlot¶
The second mappable key slot. This is the default max in the project settings
- Type:
1
- SEVENTH: PlayerMappableKeySlot¶
6
- SIXTH: PlayerMappableKeySlot¶
5
- THIRD: PlayerMappableKeySlot¶
2
- UNSPECIFIED: PlayerMappableKeySlot¶
A key that isn’t in any slot
- Type:
7