unreal.PlayerMappableKeySlot

class unreal.PlayerMappableKeySlot

Bases: EnumBase

The “Slot” that a player mappable key is in. Used by UI to allow for multiple keys to be bound by the player for a single player mapping

<Mapping Name> | Slot 1 | Slot 2 | Slot 3 | Slot…. N |

C++ Source:

  • Plugin: EnhancedInput

  • Module: EnhancedInput

  • File: EnhancedInputUserSettings.h

FIFTH: PlayerMappableKeySlot

4

FIRST: PlayerMappableKeySlot

The first key slot

Type:

0

FOURTH: PlayerMappableKeySlot

3

MAX: PlayerMappableKeySlot

8

SECOND: PlayerMappableKeySlot

The second mappable key slot. This is the default max in the project settings

Type:

1

SEVENTH: PlayerMappableKeySlot

6

SIXTH: PlayerMappableKeySlot

5

THIRD: PlayerMappableKeySlot

2

UNSPECIFIED: PlayerMappableKeySlot

A key that isn’t in any slot

Type:

7