unreal.PropertyBlueprintFunctionLibrary
¶
- class unreal.PropertyBlueprintFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Property Blueprint Function Library
C++ Source:
Plugin: LevelSnapshots
Module: LevelSnapshotFilters
File: PropertyBlueprintFunctionLibrary.h
- classmethod get_property_origin_path(property_) str ¶
Returns a path containing information which class declare the property.
- load_snapshot_actor(params) Actor ¶
Loads the actor identified by Params. You can use this for advanced filter queries.
- Parameters:
params (IsDeletedActorValidParams) –
- Return type: