unreal.PropertySelectorFilter

class unreal.PropertySelectorFilter(outer: Object | None = None, name: Name | str = 'None')

Bases: LevelSnapshotBlueprintFilter

Base class for filters that only implement IsActorValid

C++ Source:

  • Plugin: LevelSnapshots

  • Module: LevelSnapshotFilters

  • File: PropertySelectorFilter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • default_result (FilterResult): [Read-Write] What to return for IsActorValid, IsDeletedActorValid, and IsAddedActorValid