unreal.RCBehaviourConditional

class unreal.RCBehaviourConditional(outer: Object | None = None, name: Name | str = 'None')

Bases: RCBehaviour

[Conditional Behaviour]

Supports unique conditions per action that allow powerful Logic & Rigging of multiple usecases including Tricode based multi-mapping (selector behaviour), simulation of Hide On Empty behaviours, etc.

C++ Source:

  • Plugin: RemoteControl

  • Module: RemoteControlLogic

  • File: RCBehaviourConditional.h