unreal.RCNetworkAddress

class unreal.RCNetworkAddress

Bases: StructBase

Utility struct to represent IPv4 Network addresses.

C++ Source:

  • Plugin: RemoteControl

  • Module: RemoteControlCommon

  • File: RemoteControlSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • class_a (uint8): [Read-Write] Denotes the first octet of the IPv4 address (0-255.xxx.xxx.xxx)

  • class_b (uint8): [Read-Write] Denotes the second octet of the IPv4 address (xxx.0-255.xxx.xxx)

  • class_c (uint8): [Read-Write] Denotes the third octet of the IPv4 address (xxx.xxx.0-255.xxx)

  • class_d (uint8): [Read-Write] Denotes the fourth octet of the IPv4 address (xxx.xxx.xxx.0-255)