unreal.ReimportStrategyFlags

class unreal.ReimportStrategyFlags

Bases: EnumBase

namespace UE::Interchange

C++ Source:

  • Module: InterchangeCore

  • File: InterchangeFactoryBaseNode.h

APPLY_EDITOR_CHANGED_PROPERTIES: ReimportStrategyFlags

Always apply all properties specified by the pipeline, but leave the properties that were modified in the editor since the last import.

Type:

2

APPLY_NO_PROPERTIES: ReimportStrategyFlags

Do not apply any properties when reimporting. Simply change the source data

Type:

0

APPLY_PIPELINE_PROPERTIES: ReimportStrategyFlags

Always apply all properties specified by the pipeline.

Type:

1