unreal.ReimportStrategyFlags
¶
- class unreal.ReimportStrategyFlags¶
Bases:
EnumBase
namespace UE::Interchange
C++ Source:
Module: InterchangeCore
File: InterchangeFactoryBaseNode.h
- APPLY_EDITOR_CHANGED_PROPERTIES: ReimportStrategyFlags¶
Always apply all properties specified by the pipeline, but leave the properties that were modified in the editor since the last import.
- Type:
2
- APPLY_NO_PROPERTIES: ReimportStrategyFlags¶
Do not apply any properties when reimporting. Simply change the source data
- Type:
0
- APPLY_PIPELINE_PROPERTIES: ReimportStrategyFlags¶
Always apply all properties specified by the pipeline.
- Type:
1