unreal.RemoteControlLevelDependantBinding

class unreal.RemoteControlLevelDependantBinding(outer: Object | None = None, name: Name | str = 'None')

Bases: RemoteControlBinding

Remote Control Level Dependant Binding

C++ Source:

  • Plugin: RemoteControl

  • Module: RemoteControl

  • File: RemoteControlBinding.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bound_object_map (Map[Level, Object]): [Read-Write] deprecated: BoundObjectMap is deprecated, please use BoundObjectMapByPath instead.

  • name (str): [Read-Write] The name of this binding. Defaults to the bound object’s name.

  • sub_level_selection_map (Map[World, Level]): [Read-Write] deprecated: SubLevelSelectionMap is deprecated, please use SubLevelSelectionMapByPath instead.

property bound_object_map: None

[Read-Write] deprecated: BoundObjectMap is deprecated, please use BoundObjectMapByPath instead.

Type:

(Map[Level, Object])

property sub_level_selection_map: None

[Read-Write] deprecated: SubLevelSelectionMap is deprecated, please use SubLevelSelectionMapByPath instead.

Type:

(Map[World, Level])