unreal.RigUnit_AnimNextGraphSelf
¶
- class unreal.RigUnit_AnimNextGraphSelf(_self: AnimNextGraph = Ellipsis)¶
Bases:
RigUnit_AnimNextBase
Get a reference to the currently executing graph
C++ Source:
Plugin: AnimNext
Module: AnimNext
File: RigUnit_AnimNextGraphSelf.h
Editor Properties: (see get_editor_property/set_editor_property)
_self
(AnimNextGraph): [Read-Write] The currently-executing graph