unreal.RigUnit_NoiseDouble

class unreal.RigUnit_NoiseDouble(value: float = 0.0, speed: float = 0.0, frequency: float = 0.0, minimum: float = 0.0, maximum: float = 0.0, result: float = 0.0)

Bases: RigVMFunction_NoiseDouble

deprecated: ‘RigUnit_NoiseDouble’ was renamed to ‘RigVMFunction_NoiseDouble’.