unreal.RigUnit_NoiseFloat

class unreal.RigUnit_NoiseFloat(value: float = 0.0, speed: float = 0.0, frequency: float = 0.0, minimum: float = 0.0, maximum: float = 0.0, result: float = 0.0)

Bases: RigVMFunction_NoiseFloat

deprecated: ‘RigUnit_NoiseFloat’ was renamed to ‘RigVMFunction_NoiseFloat’.