unreal.RigVMBlueprintLoadLogEntry

class unreal.RigVMBlueprintLoadLogEntry(severity: RigVMBlueprintLoadLogSeverity = Ellipsis, subject: Object = Ellipsis, message: str = '')

Bases: StructBase

Rig VMBlueprint Load Log Entry

C++ Source:

  • Plugin: RigVM

  • Module: RigVMEditor

  • File: RigVMEditorBlueprintLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • message (str): [Read-Only]

  • severity (RigVMBlueprintLoadLogSeverity): [Read-Only]

  • subject (Object): [Read-Only]

property message: str

[Read-Only]

Type:

(str)

property severity: RigVMBlueprintLoadLogSeverity

[Read-Only]

Type:

(RigVMBlueprintLoadLogSeverity)

property subject: Object

[Read-Only]

Type:

(Object)