unreal.RigVMDispatchNode

class unreal.RigVMDispatchNode(outer: Object | None = None, name: Name | str = 'None')

Bases: RigVMTemplateNode

The Struct Node represents a Function Invocation of a RIGVM_METHOD declared on a USTRUCT. Struct Nodes have input / output pins for all struct UPROPERTY members.

C++ Source:

  • Plugin: RigVM

  • Module: RigVMDeveloper

  • File: RigVMDispatchNode.h